Generation Zero Cheats

Max level is 30 (no respec or skill/level cap increase yet) so you have 29 skill points to play with. Pick smart.-One of the best skills in the game in its current form is the Tier 3 skill under the Engineer branch (far right skill tree in Tech). At Rank 2 you get 100% to your ammo loots (essentially 2x ammo drops) this effects all ammo loot (including.50 cal ammo and Explosive rounds for the launcher).-Exact info as above except Tier 2 Lockpicking (you can get some really, really good stuff behind locked doors)-Survival Tree, Survivor Branch Tier 3 skill Carry Capacity (2x for 2 extra lines of space at rank 2).-Running Speed, you will pick up 1 rank of this automatically on the way to get Carry Capacity, but put another point into it at your earliest convenience. 30% run speed is highly noticeable.​I feel these four to be the only 'must haves' in the game right now.

Mar 26, 2019  For Generation Zero on the PC, GameFAQs has 50 achievements. This title has a total of 50 Steam Achievements. Meet the specified conditions, where applicable, to. Generation Zero: Anniversary v1814208 Trainer +7 - PC. You can find also 31139 trainers, cheats, walkthrough, soluces, hints for PC games, consoles and smartphones.

Again, personal opinion.​-Wanna farm gold guns and mods? Your level isn't tied to them. From my understanding after having put way, way too much time into this game since release is that it is Enemy Class and Location based.​^ Just do what these guys (and many others now) are doing instead until they nerf it. Giggle snort.For instance, the north part of the map, specifically Stenmyra and Hagaboda have nothing but FNIX class, or as i like, to call them, Imperial robots (due to the pitch black cherry red coloring). FNIX class Tanks and Harvesters (the rest are not worth but need to be dealt with because of sheer numbers), have a high chance to drop gold guns (5 star, or also known as special rank). As someone noted down below, Robots come in three tiers.

Prototype, Military, FNIX. Kill FNIX dudes.​-Sites of military vs robot conflict also drop good weapons.

The game (and I thank the devs for this) can be pretty generous to the player.- You will get a quest that will inevitable lead you to the sight of the largest battle before we wake up at the start of the game. You get it from the Hermelinen Command Bunker warboard. At the end of the quest you will loot a 5. Rocket Launcher.

It is NW of Stenmyra, follow the road to where the giant battle took place on the bridge, follow the hill at the bridge down and to the left (follow the carnage) 5. bazooka will be on the ground next to a soldier. Ravenfield beta 5 free. I don't know if you have to have the quest active to get it, but I got it during the quest. Head up there and check it out anyways.​- You can also get a 4.

50 cal sniper from the lighthouse at Arkelstorp. Arkelstorp is far east of Hagaboda, it's the little island ne of the word 'Alvaret' on the map. It is at the top of the lighthouse next to a dead soldier.​- There is a 5. Moller PP (or it's a Klaucke 17, I honestly forget) near Habagoda in the back of a police car on a road heading down a hill.

Can't remember exact coords​-Some weapon locations are static in their rarity. Loading and reloading won't change the rarity. FNIX class (aka the Imperial colored) robots can drop 5. weapons. But it's been my experience that it's probably a 50% chance to be honest. So they will either drop a weapon, or not, and then it's either gonna be epic or legendary.

The weapon droprate on these guys isn't super high. But I generally get 1 legendary in no more than 4 kills. So maybe 20-25% drop rate just off initial testing.​Again, drop rates are generous.

Thanks for that.​-Gold Mods: See the Lockpicking Section. I found all my gold mods in high level areas (Imperials) in military supply trucks, bunkers, and more over: Behind Locked doors. Sceriously, if you want gold mods, scour for those things.​-Clothing matters! We can almost fashion this game, but remember Jackets, Shirts, Pants, and Shoes can all roll as a +, which gives defensive bonuses.

So check your Profile tab every so often. Gas Masks reduce gas damage by fair amount. Gas damage comes in tiers, haven't tested it out a ton yet but some gas damages me more than others even with the gas mask on.​-Sticky Flares are broke as all hell in a good way. You can sometimes, for whatever reason, get a Harvester to commit suicide by throwing a sticky onto its face. It may melee itself to death or barrage itself. Also, if you sticky an enemy, it will flip out and other enemies will also start shooting at it trying to hit the flare.Video example of the first time I had this happen:​-This isn't a normal shooter.

Here's some personal tips to help you out.Hitting enemy components and destroying them does two things;1: It will disable enemy special attacks2: destroying the component does lots of damage to the robot and everything around it. Side note, if you destroy an enemy component you can't loot it afterwards unless you have a special perk, even then at max rank, it's only a 50% to loot the destroyed component to use it again.​-Destroying enemy armor reveals weakpoints, hitting these does a ton of damage.​-Set traps and use lures!

Guerilla warfare is your friend in this. We're not Android Rambo. Robots hurt, and even full tanky spec, will melt you so fast. Here's an example of a normal amubush I set up at the Airfield:​Sonic tanks, explosive gas tanks, or landmines (i prefer landmines, cuz omfg the damage). Boomboxes or screamer boxes (you can get these off the alarm robots, the high end version has a nutso aggro range, i love it) and sticky flares.That's it. Now, if you wanna go overboard, you can stock up on about 2 of each explosive lay them out.

It's overkill, but yeah, funny and you get the job done spectacularly. Place your Boom-booms down in a spread out pattern but not so much they can't trigger each other. Explosive radius is pretty big already in this game without the +30% radius perk (which would put them on tactical nuke radius).​Place your lures or screamos down into the middle of it all. Do NOT use flares! Robots will shoot flares and set your trap off early. Lures are way better as it lures them to a spot. Small radios aren't worth it, small range.

Boomboxes are much better, but truthfully get the screamos. Those things will aggro the ENTIRE airfield.​If you hadn't guessed yet, the Airfield is my endgame farm spot. Or a FULLY spawned Hagaboda (it can get crazier than airfield). Anyways, when the robos get in range, throw a sticky flare onto the biggest s.o.b. Near the center of your makeshift Robogeddon, then go nuts. If the stars align (and with the kinda bad AI, they may not) you should clear everything that showed up with minimal effort.

From there, it's clean up time. AP ammo on the.50 cal sniper is good for armor/comp destroying and damage. Loot and enjoy. Come back later and the airfield will respawn. Some enemies will respawn very weak and will die easily but are very aggressive and fire at you non-stop. This is a saving grace by the devs and very fun. Kill them before they kill you, yessssss?​-If you run into quests that won't progress, join a multiplayer game, this usually fixes broken quests.-Ammo Boxes.

These things are AMAZING. You can click them 3x for 10 ammo of ANY weapon you have equipped. Need 30 Armor piecrcing 50 cal real quick? Need some bazooka rounds? These are very common in bunkers, military caches (the concrete outhouse looking things all over the map that require lockpicking), and military supply trucks.​-Yes, the starting area (the entirety of the archipelago before mainland) is pretty easy due to their being an absence of Imperial robots. Once they show up, the game takes a high diffculty spike. You can still abuse enemy ai though.

Baiting a Hunter suicide itself and its buddies using buildings is fun. Imperial Hunters are by far in my opinion, the single deadliest enemy in the game next to those mother fucking Ticks.

You ever been swarmed by Ticks? I just suicide bazooka. I literally hate them THAT much.​And finally, it's okay to hide in houses and buildings while taking potshots at enemies.​If you're burning through adrenaline shots like crazy because 'lol whocares if i die, i'll just get up.' You can easily burn 20 in an encounter if you get careless and rambo everything, I think this mentality is why some people are screaming for adrenaline shot nerfs. However, I will say this, if there's just a mass of enemies and you're down to a landmind and a flare, you know what to do.​Toss the flare down, run into the enemies, drop your mine and shoot it - for the glory and honor of Sweden.​Have more to add? Post below!​Edit: Added other sections and new tips from other players.


  • Various Achievements

Complete the following achievements to unlock Microsoft Gamerscore points.
AchievementHow to unlockPoints
  • All Out Of Bubblegum
  • Destroy 80 Runners.
  • 15
  • Assist
  • Deal more than 50% of the damage to an enemy killed by another player.
  • 15
  • Breakfast Club
  • Unlock 5 safehouses.
  • 15
  • Commando
  • Use assault rifles to destroy 80 machines.
  • 15
  • Decimation
  • Destroy 500 machines.
  • 30
  • Dirty Dancing
  • Use a boombox to lure an enemy.
  • 15
  • DJ
  • Collect all mixtapes.
  • 15
  • Elementary
  • Complete the mission 'Empty Spaces'.
  • 30
  • Engineer
  • Collect all machine blueprints.
  • 15
  • Explorer
  • Discover 50 locations.
  • 15
  • Fashionista
  • Collect 200 items of apparel.
  • 15
  • First Blood
  • Destroy your first machine.
  • 15
  • Folk Wisdom
  • Read 10 different sayings in homes.
  • 15
  • Gangster
  • Use submachine guns to destroy 60 machines.
  • 15
  • Gardener
  • Collect all garden gnomes.
  • 15
  • Go Ahead, Make My Day
  • Destroy 30 Hunters.
  • 15
  • Go-Getter
  • Complete 25 World Missions.
  • 15
  • Grey Dawn
  • Complete all Intro missions.
  • 15
  • Gunslinger
  • Use handgun to destroy 20 machines.
  • 15
  • Hasta La Vista Baby
  • Destroy 30 Seekers.
  • 15
  • Hot Property
  • Have 8 machines simultaneously lured to the same flare.
  • 15
  • Hunter
  • Use hunting rifles to destroy 20 machines.
  • 15
  • I Just Called To Say I Love You
  • Listen to the messages left on 5 different answering machines.
  • 15
  • I Want To Be A Mighty Pirate!
  • Loot something while wearing an eyepatch.
  • 15
  • If It Bleeds, We Can Kill It.
  • Complete the 'A Wrench in the Works' mission.
  • 30
  • It's The Final Countdown
  • Complete all Warboard Missions.
  • 20
  • Kill Switch
  • Destroy 10 relay beacons.
  • 15
  • Light My Fire
  • Climb to the top of 3 different lighthouses.
  • 15
  • Lock & Load
  • Fully equip a level 5 weapon with level 5 mods.
  • 30
  • Marksman
  • Destroy an enemy with a shot fired from 300 meters away.
  • 60
  • Modder
  • Attach a mod to a weapon.
  • 15
  • Offence Is The Best Defence
  • Destroy 3 machines without taking damage.
  • 30
  • One Shot
  • Destroy a Hunter with a single shot.
  • 30
  • Operator
  • Use shotguns to destroy 40 machines.
  • 15
  • Overkill
  • Shoot a Seeker with the m/49 Granatgevär.
  • 15
  • Player Two
  • Create a second character.
  • 15
  • Postgraduate
  • Have two separate characters with different active specializations.
  • 30
  • Real Sneaky Like
  • Use suppressed weapons to destroy 20 enemies.
  • 15
  • Rise Of The Phoenix
  • Complete the mission 'Behind the Curtain'.
  • 60
  • Sapper
  • Use explosives to destroy 15 machines.
  • 15
  • Say Hello To My Little Friend
  • Destroy 15 Tanks.
  • 50
  • Scavenger
  • Find and take 80 items from the world.
  • 15
  • Spare Parts
  • Scavenge a vision module from a machine.
  • 15
  • Splash Damage
  • Destroy more than one machine at the same time using the m/49 Granatgevär or a hand grenade.
  • 15
  • Spy Games
  • Complete the mission 'The Enemy of my Enemy'.
  • 30
  • Tourist
  • Collect all souvenirs.
  • 15
  • Tunnel Rat
  • Discover 5 bunkers.
  • 15
  • Vasaloppet
  • Travel 90 km on foot.
  • 15
  • Yippee-Ki-Yay
  • Destroy 15 Harvesters.
  • 15
  • You're A Disease And I'm The Cure
  • Destroy 20 Ticks.
  • 15


I used this method for Tales of Symphonia (sorta) and it turned out alright. Now onto the game itself, Atelier Iris: Eternal Mana is a strategic/RPG game that was released in late June. The game heavily focuses on Alchemy, which you'll learn in the first battle you encounter. Find many great new & used options and get the best deals for Ps2 Atelier Iris Eternal Mana Conditional Guide Book Attached Soichiro Hoshi at the best online prices at eBay! Free shipping for many products! For Atelier Iris: Eternal Mana on the PlayStation 2, GameFAQs has 19 FAQs (game guides and walkthroughs). Atelier iris eternal mana guide books Like most recipes in Atelier Iris, persistence is usually all it takes to unlock what you want, and you'll find plenty of Mana Stores to experiment with in your adventures. Since any Spirit can potentially synthesize any Mana Stone into a Crystal, the number of possible combinations is enormous. In Atelier Iris, each of the six playable characters has totally unique strengths, and also unique weaknesses that can never really be made to go away. You need to make sure you use the Change command frequently once you've unlocked that option, so you're using the characters most suited to that situation. Library of Iris – Mana Chest.

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