Idling To Rule The Gods Pets
Contents Dungeon RewardsPets can gather resources and craft them into, and, which they can equip. Pet equipment improves Pet dungeon stats, and also improves your God's stats (player attack, player HP, player Mystic, build speed and creation speed). And their upgrades grant a bonus to all campaigns.Pets who are exploring a dungeon can also encounter various events which give permanent rewards, depending on the dungeon. Some of these rewards include god power, pet stones, pet growth increases, and extra crafting resources. See the section for details.Pets may also be evolved into Adventurers, which gain bonuses to all campaigns. See the section for details.Dungeon ExplorationPets must be organized into parties which explore a dungeon as a group. By default, you may only have one party at a time.
IDLING TO RULE THE GODS BEGINNER'S PET GROWTH GUIDE About This Guide: This walkthrough is intended to give guidance on gaining Mouse Growth, as you are still attempting to reach, and defeat, Baal for the first time.
Additional party slots may be purchased for 300k pet stones. Pets who are in a party may not go on campaigns, even if that party is currently idle.Parties consist of up to 6 of your Pets, organized in two rows of up to 3 Pets each. Pets in the front row get attacked more often; Pets in the back row (except Mages) deal less damage.Each party can be sent into a Dungeon. You may select which dungeon, how deep to go, and how long to explore (with a duration of 15 minutes to 12 hours). You may also select extra difficulty (monsters have higher stats and give more experience, with a higher chance of drops).The following Dungeons are available:. Newbie Ground. Scrapyard.
Diablo 2 remastered. Diablo, the Lord of Terror, has fallen to a brave hero beneath the church of Tristram. Now that hero is gone, replaced by a Dark Wanderer who roams the world of Sanctuary leaving death and destruction in his wake. As a hero of humanity, you must face the minions of Diablo’s evil brothers and stop the Dark Wanderer before he fulfills his terrible destiny. The expansion to Diablo II adds a host of new features to the game, including two new playable classes - the shapeshifting Druid and the cunning Assassin. A hero must rise. Diablo, the Lord of Terror, has fallen to a brave hero beneath the church of Tristram. Now that hero is gone, replaced by a Dark Wanderer who roams the world of Sanctuary leaving death and destruction in his wake. The expansion to Diablo II adds a host of new features to the game, including two new playable classes – the shapeshifting Druid and the cunning Assassin.
Forest. Volcano.
Mountain. Water TempleWhen you're just starting out it's best to start at the Newbie Ground until your Pets gain some Dungeon Experience Levels. Other Dungeons can be attempted when your party is around level 10.Each Dungeon other than the Newbie Ground has 3 Depth levels.
Depth 2 is substantially more challenging than Depth 1, and Depth 3 is much more difficult than Depth 2. Explorers are advised to stick to Depth 1 until they feel confident against Depth 1 with the Difficulty setting at maximum.Every 15 minutes of exploration lets your Pets explore 1 room of a Dungeon. If your exploration is 6 rooms (90 minutes) or longer, the 6th room will be a Depth 1 Boss fight. Forgive 70 times 7 luke.
(Since game version 3.14.1016.)If you choose to explore Depth 2 or Depth 3, be aware that your Pets must travel through Depth 1 to get to Depth 2, and through Depth 2 to reach Depth 3. So, the shortest possible Dungeon trip that will reach Depth 2 is 7 rooms (an hour and 45 minutes), which will consist of 5 regular Depth 1 rooms, a Depth 1 Boss fight, and a single Depth 2 room.If your trip reaches Depth 2 or beyond, the Depth 2 boss will be encountered in the 16th room overall (4 hours). If your trip reaches Depth 3, the Depth 3 boss will be encountered in the 32nd room overall (8 hours).Pet Evolution and ClassEach Pet has a separate dungeon level (and experience points) and class level (and experience points).
These levels are independent of its normal stats and level. For example, a Pet may have normal level 1020, dungeon level 10, and class level 13.As you gather materials and fulfill special conditions you can also evolve your Pets, making them more useful in dungeons (or elsewhere). Evolution gives your Pets a new look, and lets you select a class. The following eight classes exist:. Adventurer - Gives bonus to all regular Pet Campaigns.
+2% per class level. This can be increased through Walking Sticks. Alchemist - Refine Materials from dungeons into higher tiers or consumables. The speed increases by 2% per class level. This can be increased with Pots. Assassin - Deal increased damage to single targets. +5% damage to single targets per class level.
Blacksmith - Forge equipment your Pets can equip. Creation speed and quality increases by 2% per class level. This can be increased with Hammers. Defender - Shields other Pets in the party and can take a lot of damage.
It has a 3% increase to defense per class level and has a 50% chance to take damage for another pet. Mage - Attacks multiple enemies per turn and does full damage from the back row. They deal elemental damage. Deals 35% + 1% per class level. They can also attack 3 enemies + 5% per class level. Rogue - Very fast and boosts the drop chance of materials in dungeons.
Increases drop chance by 3% per class level. Supporter - Heals and buffs your party, still also attacks. The heal is equal to 10 + your attack. (Class level. 0.2). At class level 10, it also reduces damage taken by 1% per class level to a max of 50%.ClassHPAttackDefenseSpeedAdventurer100%100%100%100%Alchemist80%100%80%110%Assassin70%130%70%140%Blacksmith120%110%120%40%Defender120%40%150%40%Mage40%150%40%120%Rogue80%120%60%160%Supporter80%70%100%130%Some Pets get an additional bonus if you evolve them into a particular class.
For example, the Rabbit gets a damage bonus if it's a Mage. In some cases, it's best to match the Pet's class to its special bonus; in other cases, it isn't.A Pet that you plan to use primarily in campaigns (e.g. The Robot) should be evolved as an Adventurer class.You will want at least one Blacksmith and one Alchemist as soon as you can reasonably get them, in order to begin crafting equipment, consumables and higher tier resources.Dungeon DropsAll Depth 1 dungeons drop Tier 1 Materials of their Element which can be used by Alchemists and Blacksmiths to create other things.
In the year 9001, humans destroyed all habitable planets in the known universe. On the last planet, they managed to create a space dimension device. With this device, they were able to travel to a different dimension.
The world of Idling to Rule the Gods.In the first habitable planet they found, they noticed the world works different than the known universe. It is ruled by gods. Soon after, Hyperion, the first god found the humans and fought them. After a long lasting fight, all humans but you – the player – died. While surviving the whole time, you developed your own special ability: to create shadow clones.The game starts here.You create shadow clones, they train, learn skills and fight monsters for you, while you absorb their power until you are powerful enough to beat the first god “Hyperion”.
After beating Hyperion, you find many, much stronger gods. To be able to defeat all of them, you must find various ways to become more powerful. You rebirth, create your own monuments, train pets and fight ultimate beings.Let the numbers go up, become the strongest god in the universe!